1. Learning and onboarding

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Learning and onboarding  

Many companies and organisations have wide-ranging employee training requirements and many undergo great change with which employees need to familiarise themselves. It is also often important to ensure that effective onboarding programmes are in place and appropriate induction programmes have been set up for new employees.

We also provide pure e-learning courses on various platforms as well as customised digital solutions for internal training and on-boarding. Through our partnership with learning architect Øystein Ramseng, we take responsibility for the teaching, communicative design and technical aspects of the solutions. Scroll down to find out more about selected case studies.

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The National Association for Heart and Lung Disease (LHL)

Norway has one of the world’s best emergency medical services outside the hospital environment. Nonetheless, Norway needs to get better. This is why the Norwegian Ministry of Health and Care Services has taken the initiative for the national Together We Save Lives campaign. First aid training in schools is one of the areas addressed by the campaign. The Norwegian Directorate of Health has tasked the National Association for Heart and Lung Disease (LHL) with producing a first aid training programme for schools.

At Design Container, we prepared the educational material as well as a digital skills platform. As part of the solution, we developed an illustrative style and a gallery of characters that the pupils meet during their various training sessions. The sessions comprise animations, films, images and text instructions.

The training material and portal were piloted in selected Norwegian municipalities in 2018 and were assessed by SINTEF, the largest research organisation in Scandinavia. On the basis of experience and feedback, we made a few revisions and the portal has now moved to Phase 2 of its pilot testing stage before being rolled out across Norway in 2019. The training programme is made available to schools for free.

We are proud of being able to contribute to ensuring that more people learn first aid at an early age – to save as many lives as possible!

UE Showcase mockup

Digitised learning resources for secondary schools

We have just completed the development, modernisation and update of learning resources on finance and career choices for Young Entrepreneurship. These resources were previously only available in an analogue format that required updating in order to ensure simpler implementation and increased engagement among students.

These finance and career choice resources give students the opportunity to reflect on their educational and career options by raising awareness of their own interests, approaches and values. Students gain insight into the financial consequences of the various choices open to them and they are given training in creating a budget to illustrate what they need money for and what they want to spend money on based on a given income.

To engage students, we developed a combination of analogue and digital tools. A digital app gives students access to a range of assignments and budgeting tasks to allow them to gain an enhanced understanding of their own private finances. In addition to the individual tasks offered by the app, teaching resources that includes group discussion, printed information and customised lecture material is available.

The teaching resources are used by external lecturers from Finance Norway, Young Entrepreneurship or the school’s own teachers.

The solution will be rolled out across Norway at the beginning of 2019. It is currently being pilot-tested by selected schools. Feedback so far has been extremely positive and the results achieved excellent

DIFI – Norwegian Ministry of Government Administration (Agency for Public Management and eGovernment)

Since 2013, we have completed several projects involving the development of onboarding programmes and digital learning tools for DIFI.

One of the projects was an onboarding programme for all government employees which we called Good Start. This is a training option offered to all new employees in public sector departments and enterprises to help them familiarise themselves with the work and special requirements of the public sector.

One of the learning tools we have designed is a quiz entitled The Big State Quiz. DIFI wanted to raise knowledge levels about administrative procedures in government departments. Our solution was a quiz in which departments are able to complete both against each other and the ‘grass roots’ instead of a more conventional e-learning course.

The above comply with SCORM standards for web-based electronic educational technology. We use Moodle as our learning management system (LMS).

The Red Cross

When the war rages
The Red Cross has a mandate to teach young people about the rules of war. Based on input from the Red Cross, we have developed a brand-new teaching aid using mixed media such as augmented reality and gamification combined with analog tools. This teaching aid can be used free of charge in schools and colleges across Norway from the autumn of 2020.

Learning empathy
“When the War Rages” is an educational resource on human rights and international humanitarian law, which will be distributed free of charge to schools across Norway. In partnership with the Red Cross, we have developed and designed the teaching resources using various media such as augmented reality, online materials, board games, quizzes, and ethical dilemmas. Much of the material is based on war and conflict. There’s also a focus on the role of the media and the involvement of young people. You will find a total of 26 modules in 5 chapters.

“These learning resources are based on the idea that people have intrinsic value and human worth. This is very topical at a time when racism is high on the agenda,” Linn-Cecilie Linnemann, CEO in Design Container, says.

The aim is to make the learning resources current and attractive to students and their active online lives.

We have worked with augmented reality (AR), which provides an interactive experience of real-life environments in which objects in the real world are enhanced by computer-generated perceptual information.


How are you going to liberate the city without breaking the rules of war? What weapon do you want to use – so you avoid harming civilians?

Attack! is a board-like teaching aid from the Red Cross included in the chapter “Rules in war” on narkrigenraser.no. The AR game challenges students to make ethical and military-strategic choices based on the international law of war – or rules in war. The material consists of:

  • A separate app that provides knowledge through animations, simulations, and adapted texts
  • A game board that facilitates good group discussions
  • Teacher’s guide with tips and background knowledge
  • Game pieces that help control the progress of the learning session

Avinor – New training program for all handlers at Oslo Airport

The courses for the new apron have been completed and delivered and have contributed to ensuring that disruption was avoided during the busy summer months. Thanks to close collaboration with engineers and product managers at Avinor, we produced a course that appeals to everyone and ensures efficient and intuitive learning.

The courses focus on user-friendliness and responsivity was an important factor as not all the members of the course target group are used to working on personal computers. Animations are used in the course material and technical architectural drawings have been simplified to allow the user to learn simply and efficiently.


Against exclusion and hatred in schools

Dembra is a skills development initiative for schools for the prevention of anti-Semitism, racism and undemocratic attitudes designed by the Center for Studies of the Holocaust and Religious Minorities.

The project was initially about designing a film or other marketing materials to promote Dembra. On the basis of a thorough requirement analysis involving on the school’s and Dembra’s annual events calendar, we identified a strong need and potential for a full-scale digital tool (dembra.no).

Dembra.no is now an Internet portal offering learning resources, teaching aids, background materials and tips for further immersive study. dembra.no takes as its starting point the experiences of schools and provides specific methodological tools for teachers and heads to use in day-to-day school life. The tools make it easier to work to combat exclusion and hatred in schools and simplifies both the processes and lines of communication within schools and with Dembra guides.

The project is managed by the Center for Studies of the Holocaust and Religious Minorities, the European Wergeland Centre and the Department of Teacher Education and School Research at the University of Oslo.

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